Idle crypto-mining game for Android + iOS, built with Flutter + Firebase
XPLX Mining is an idle tap-to-mine game for Android and iOS, built with Flutter and a serverless Firebase backend. Live on Google Play since April 2025 and on the App Store since May 2026. KEY FACTS Asking price: $12,000 TTM revenue $9,200 gross (Play gross + AdMob + iOS proceeds); run rate $570/month 17.7K registered accounts; 3.8K monthly active users; 23.8K installs Revenue: in-app purchases, subscription and ads Low running costs (serverless Firebase), largely automated Note: Play revenue is gross (incl. user-paid tax, before Google's fee). The in-game currency is linked to a Solana token that is migrating; withdrawals/marketplace are paused meanwhile, outcome not guaranteed. Included: source code, Firebase backend, website/domain, social accounts, brand assets, store app transfers, 10-20 days handover. Why selling: DX Studio is a solo studio (South Korea) running several apps; I want to focus on those. XPLX needs an owner who can dedicate time to marketing and ad optimization.
Next step: <p>Ad mediation testing, iOS growth, ASO, reopening the NFT marketplace after the token migration, re-engaging the installed base, new content drops.</p>
For sale
Asking price: $12,000 USD
What's included
Domain name, Source code, All related data, All related design work, Twitter account, Email account
Source-code repo, Firebase backend, xploralx.com website, social/community accounts, brand assets, store listings via official Google Play/App Store app transfers, 10-20 days of handover support.
Reason for selling
DX Studio is a solo studio in South Korea running several other apps. I want to focus on those; XPLX would benefit from an owner who can dedicate time to marketing and ad optimization.
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