About Send to Zero: The Heist
Live P2E NFT game: staking, PvP vault raids, seasons. White-label engine.
Send to Zero: The Heist is a complete, live web3 game, not a template. Holders connect a wallet, stake their NFTs to earn an in-game currency, raid other players' vaults in PvP and compete on seasonal leaderboards with automatic prize payouts. I built it as an experiment for my own two NFT collections; I don't have a marketing budget to grow it, so I'm selling it to someone who does. See it yourself Game: https://www.sendtozero.art (connect any wallet; the guide is at /guide) 2-min demo video: https://www.youtube.com/watch?v=XIezpkNec68 Genesis Bosses (333, Ethereum): https://opensea.io/collection/send-to-zero Hood Raiders (1,650, Robinhood Chain): https://opensea.io/collection/send-to-zero-chapter-2 X: https://x.com/sendtozeronft (1,500 followers) What's included The game and website on the sendtozero.art domain Full source code (19,400 lines, 38 SQL migrations, 262 automated tests), deploy and handover docs Both NFT collections with contract ownership (700 unique holders), original artwork and metadata (1,983 images) Admin console: live metrics, player management, balance corrections, wallet suspension, 22 economy settings, bounty desk, audit log An X bot that posts daily recaps and standings; a player guide in 13 languages The X account @sendtozeronft White-label engine One config file points the whole game at another NFT project's collections, chain, name and token. Supported chains: Ethereum, Base, Arbitrum, Optimism, Polygon, Robinhood Chain. An NFT project can launch its own game for its holders in a day instead of 2–3 months of development. Tech React + Vite on Vercel, Supabase/Postgres, wagmi/RainbowKit with Sign-In with Ethereum. The economy is server-authoritative: every balance, yield and raid roll is computed in Postgres with row-level security, and NFT ownership is re-checked on-chain every 10 minutes. Runs on free tiers. Traction, honestly 88 player profiles since the Season 01 launch (13 Oct 2026), 30% of both collections staked in the game. Revenue so far is about $250 from royalties: this is a technology + community sale, not a cash-flow business. Handover GitHub repo, Vercel and Supabase projects (players and data move with no downtime), domain push, contract ownership transfer and an admin-wallet swap. 1–2 days, through escrow. Read-only repo access for verified buyers on request.
Project details
Website: https://www.sendtozero.art
Video 1: https://www.youtube.com/watch?v=XIezpkNec68
Next step: <p>Plug in your own collection: one config file points the engine at any ERC-721 collection on Ethereum, Base, Arbitrum, Optimism, Polygon or Robinhood Chain, so an NFT project gets a ready game for its holders. Or grow Send to Zero itself: run marketing and collabs, open seasons to partner collections, launch a token on top of the existing economy, add paid in-game items. All 22 economy settings can be tuned from the admin console without code.</p>
For sale
Asking price: $7,500 USD
What's included
Domain name, Source code, All related data, All related design work, Twitter account
Both NFT collections with contract ownership (Genesis Bosses on Ethereum, Hood Raiders on Robinhood Chain), original artwork and metadata for 1,983 NFTs, the Vercel and Supabase projects with all players and data, the GitHub repo, and handover help (1-2 days, through escrow).
Reason for selling
The project started as an experiment: can a small NFT collection get a real game? The game works and people play it daily, but I have no marketing budget to grow it. I'd rather hand it to a team or an NFT project that can put it in front of more players.