AVTI Game - 3D Shooter FPS - Sell Project
Listed October 9, 2026
About AVTI Game - 3D Shooter FPS
AVTI is a 3D FPS shooter game.
AVTI is a multiplayer first-person shooter built in Unity. It is a complete, playable project rather than a design document: players host or join a match, ready up, pick a map, and fight with modern firearms, grenades, and pickups. The first-person layer is a full FPS kit. Movement, aiming, recoil, reload, melee, and weapon feel are already in place, with a modern weapon set that includes the ACR, CS5, Vector, Python, and SPAS-12, plus magazines, sights, impact effects, and audio. Maps and environment pieces cover a training range, outdoor and industrial spaces, and scenes such as Pine and Bridge. The main menu has an animated camera, a rank and experience bar, a weapon inventory, rebindable controls, and local save data. The original work is the multiplayer layer, built on Mirror as a listen server for LAN and Hamachi (direct IP and port, default 7777). A host creates the room. Clients join, mark ready, and the host starts the match once everyone is ready. The host chooses the map before the match loads. Combat is checked on the server. Shots, melee, and grenade explosions are authorized there, with ammo and reload state kept in sync. Health uses body-part damage. Deaths record a kill and a death, then the player respawns after a short delay. Networked world objects include weapon, ammo, and adrenaline pickups, plus interactive doors. An editor menu can rebuild the network player, lobby scene, and related setup, so a new owner is not stuck reverse-engineering the scene wiring. There is no live revenue, store listing, or player base. You are buying the Unity project and the systems already working inside it. A natural next step is a public build: Steam or itch.io, dedicated servers or a relay, accounts, matchmaking, a ranked season on top of the existing rank bar, more maps, and a cosmetic or battle-pass layer. The lobby, combat authority, and weapon content are the expensive parts, and they are already in the project. Built with Unity 2020.3 LTS, C#, Mirror, the built-in render pipeline, Post Processing, TextMeshPro, and DOTween. Third-party environment, weapon, and sky packs are in the project. The buyer should hold, or obtain, the required Unity Asset Store licenses for those packs. Mirror is open source. Tech: Unity 2020.3, C#, Mirror, Telepathy, built-in render pipeline, URP not used, Post Processing, TextMeshPro, DOTween Included: Full Unity project and custom multiplayer scripts, lobby and menu scenes, networked player prefab, weapon and environment content already in the project, and the AVTI editor setup menu Not included: A live audience, revenue, a store page, trademarks beyond the project name, or a guarantee that Asset Store licenses transfer. Please confirm those licenses before you rely on the third-party art. Why selling: Selling so I can focus on other gaming products. The project is in good working shape for someone who wants to ship a multiplayer FPS without building the netcode from zero.
Project details
Video 1: https://drive.google.com/file/d/1A7op-BIh1xbTvAEs6AXgZx_LlENQVVmd/view
For sale
Asking price: $1,300 USD
What's included
Source code, All related data
Reason for selling
I am currently in need of money and would like to sell this project.
Project metrics
Average Monthly Revenue: Pre-revenue