Already on Google Play - skip the 14-day, 12-tester review wait. Neon arcade.
This isn't a template flip. VoltRiot is a live, currently-installable Android app on Google Play, plus the original live PWA/website -- both included in this sale -- with a real combo-scoring engine: tap targets before they vanish, chain hits for a multiplier that scales up to 10x, watch for gold bonus targets and red skulls that cost you points. The actual proof, not marketing copy: Real combo/multiplier system with best-combo tracking, not a flat score counter. Already live on Google Play today as a genuinely native Android app (Kotlin, Jetpack Compose) -- not a wrapped website -- you're taking over one that's already through Google's review process. Ad monetization pre-wired and proven working on both properties -- a CleanMedia placement on the website/PWA and a Google AdMob integration in the native app, both confirmed serving real ads today. The code and placement transfer with the sale; the ad accounts do not. Buyer signs up for their own free CleanMedia and AdMob accounts and drops in their own IDs -- a one-line swap, not a rebuild. Clean, portable codebase for both properties, zero hosting lock-in. Signing keystore transfers with the sale -- push real native app updates immediately, not just host static files. What actually changes hands: full source for both the website and the native Android app, the live Play Console listing (official Google transfer), the signing key, and a plain-language setup doc -- no reverse-engineering required. Buy this and you have two real, working properties with monetization already built and tested -- connect your own ad accounts and you're ready to earn, not building a project from scratch. Note: this project was previously listed as an auction that closed with no bids. It is now listed for sale at a fixed, negotiable price instead.
Next step: <p>Zero marketing run yet -- buyer starts from a completely clean slate, not recovering from a failed push. Concrete next steps: (1) the current listing/description is unoptimized -- real ASO on title and keywords alone is untapped upside; (2) only a banner ad is wired -- adding rewarded-video or interstitial placements is a straightforward monetization increase on top of what's already live; (3) there's no leaderboard or backend -- the game is fully local-only right now, so adding a simple online leaderboard would be a natural retention feature for a reflex/arcade game like this; (4) the core tap-and-combo mechanic is genre-agnostic and skin-able -- a buyer could reskin the same working game loop for a different visual theme or audience without touching the underlying logic.</p>
For sale
Asking price: $699 USD
What's included
All related design work, All related data, Source code
Android signing keystore + signing-key-info.txt (alias/password, required for future Play Store updates), the live Google Play Console app listing (official transfer), the signed release AAB ready to upload, full native Android app source (Kotlin/Jetpack Compose project, not just the PWA), the complete PWA/web source, a detailed monetization guide covering both the PWA (CleanMedia) and native app (AdMob) ad setup with exact file/line locations, and a plain-language setup.html walkthrough covering everything above step by step.
Reason for selling
I am busy with other things and no longer have time to maintain this project.
Project metrics
Average Monthly Visitors: Pre-launch
Average Monthly Revenue: Pre-revenue
Average Monthly Downloads: Pre-launch / New project
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