ROPASCI Real-time social rock-paper-scissors game - Sell Project
Listed September 29, 2026
About ROPASCI Real-time social rock-paper-scissors game
ROPASCI – Real-time multiplayer social rock-paper-scissors game
Project details
Website: https://ropasci.com
Next step: <p>The buyer can take ROPASCI further by publishing a native iOS and Android version, introducing real-money purchases for cosmetics and seasonal passes, and launching structured user-acquisition campaigns.</p><p><br></p><p>Growth opportunities include creator and influencer tournaments, sponsored competitions, referral rewards, regional and school leaderboards, branded cosmetic collections, additional game modes, improved matchmaking and seasonal live events.</p><p><br></p><p>The existing social features can be expanded with richer chat, friend activity feeds, clubs, tournaments and push-notification campaigns. The product could also be positioned as a lightweight social party game, embedded mini-game or branded engagement platform.</p><p><br></p><p>Before a large-scale launch, the buyer should complete broader load testing, analytics integration, moderation tools, store-compliant privacy documentation and final production QA.</p>
For sale
Asking price: $9,500 USD
What's included
Domain name, All related design work, Source code, All related data
The sale includes the ropasci.com domain, complete web application source code, native SwiftUI iOS prototype, Firebase backend configuration, Cloud Functions, Firestore rules and indexes, PWA assets, branding, documentation and deployment instructions. The buyer will receive reasonable transition assistance for transferring the domain and setting up the project in their own Firebase and Google Cloud accounts. Existing user data will only be transferred where legally permitted and with appropriate privacy safeguards. Personal accounts, credentials and private developer accounts are not included.
Reason for selling
I built ROPASCI from an initial concept into a functional multiplayer product with its own domain, backend, social features, progression system and mobile-first PWA. The project has reached the stage where it would benefit from a buyer with mobile publishing, user acquisition and monetization experience. I am selling it because I would prefer to hand the product to someone who can dedicate the resources needed for a larger public launch, App Store distribution and continued growth.
Project metrics
Average Monthly Visitors: Pre-launch
Average Monthly Revenue: Pre-revenue
Average Monthly Downloads: Pre-launch / New project