Horror Game Maker: Lucrative Unity SDK - Sell Project
Listed October 19, 2017
About Horror Game Maker: Lucrative Unity SDK
SDK for mobile devs, nice traffic/growth & 3P marketplace. Comes w/ app with 100k+ downloads
About this business: An automated online software business with minimal upkeep and no marketing costs in the gaming industry. Game makers buy our products because of the immense timesaving. Collectively, our kits save customers hours of development work. I've setup the business myself. It runs indefinitely on its own with automated sales through the website and third-party partner channels, order processing, and product delivery. See videos below for backend preview. Website: https://www.horrorgamemaker.com App: https://play.google.com/store/apps/details?id=com.feaa.jumpscare1&hl=en Video demo of Customer Download Page: https://drive.google.com/file/d/0B0ybP9R4jvrpSkMxMFdVRnhBRFk/view?usp=sharing Video demo of SaaS admin for the website: https://drive.google.com/file/d/0B0ybP9R4jvrpVTg3NzlDRW1LUzQ/view?usp=sharing Attributes unique to this business: Absolutely no money has been spent on marketing. Each sale of the products on our website, apart from 4% processing fees, is 96% profit Example Android app built with the game source code downloaded over 100,000 times and included as part of the business sale with advertising revenue (Unity Ads) Which provider is the site hosted with? Knownhost, based in USA. Fully-managed hosting package VPS-1. I moved all my sites to the same VPS because Knownhost support willingly helps with any problem within minutes of sending them a message, and the free transfer they offer. Overall, a great experience and a sustainable and secure web host. What platform is the website built on? HTML front-end. Wordpress for support website. For customer management, there's a PHP backend that does customer tracking, statistics, logging, and management. The business is fully-automated. The product we sell is built in Unity with C#. Video demo of Customer Download Page: https://drive.google.com/file/d/0B0ybP9R4jvrpSkMxMFdVRnhBRFk/view?usp=sharing Video demo of SaaS admin for the website: https://drive.google.com/file/d/0B0ybP9R4jvrpVTg3NzlDRW1LUzQ/view?usp=sharing What payment processor does the business use? PayPal for our website. Our third-party marketplace accounts also pay via Paypal. Can all merchant/payment processors accounts be handed to a new owner? Yes. What programming language(s) are the product(s) built on? Unity Game Engine, with C# scripting. Unity has been growing in popularity as the premier game engine and continually expands with new consoles such as Xbox, iOS, Android, desktop, and more. It's a future-proofed platform to base the products on - and sustainable in the long-run. See the full list here: https://unity3d.com/unity/multiplatform For the products, maintaining updates would be necessary if you wish to improve the product or make it compatible with newer versions of Unity. Original developer contacts provided. When was the latest iteration of each product and how often do they need updating? The kits were last updated in 2016, when I made the website. The game kits continue to work in the version of Unity they were made with at the time and developers continue to use and download this version from the Unity website. If however you would like to make the business better than I have, regular updates would be pleasing for developers (though not necessary as developers regularly use older versions of Unity too) What products are included? The Horror Game Kit packages (Starter, Pro, and Complete) plus all items available for sale on the Unity Asset Store account. Also, back in 2016, I started working on a VR game customization but as I manage multiple businesses I have not yet had enough time to dedicate to this successfully so the unfinished source code is given as a bonus to purchasers. This is mentioned on the site. Why not launch the new programs and stick with the business? I enjoy building companies until they're automated and then working on the next idea. If I were not able to sell now, I would continue with building the horror game kits and return to my work on other businesses for the remainder of the year apart from any new growth ideas. How much time do you devote to this business per month? What tasks do you do? The project is fully automated since 2016. After paying the developers to create the templates and support, I setup the site and sell the templates as they were made with the documentation the developer produced. Sales are processed through our website or through the 3rd-party store for game developers called the Unity Asset Store (account included with the business sale) What third-party marketplace accounts are included? There are four other ways we sell our products, though the Unity Asset Store is the biggest one. Other accounts include Game Gorillaz, Sell My App, and Chupamobile. These accounts are included with the business sale. Links to see the accounts: https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:19789 https://www.gamegorillaz.com/horror-game-maker/ https://www.sellmyapp.com/author/horrorgamemak...
Project details
Built with: Unity
Website: http://horrorgamemaker.com
For sale
Asking price: 800 USD
What's included
Domain name, Source code, All related data, All related design work, Twitter account, Email account
Project metrics
Average Monthly Revenue: Undisclosed