Noscope Jump - Game (Huge Upscale Potential) - Sell Project
Project Overview
Noscope Jump is a hilarious parody game that puts a humorous twist on the classic jumping game format.Key HighlightsFull Unity game source code, assets and ad-assets included.100 Downloads after only 15€ Investment in Instagram Ads.Projected ad revenue around 10€ a month.High engagement due to implementation of Google Play Games ranking and achievements.OperationsApp was only uploaded to Google Play, promoted by running Instagram ads for 2 days with an investment of 15€ and word-of-mouth&nb...
Detailed Description
Content Freshness & Updates
Project Timeline
Created: (2 years ago)
Last Updated: (2 days ago)
Update Status: Updated 2.0396537264468 days ago - Recent updates
Version Information
Current Version: 1.0 (Initial Release)
Development Phase: Production Ready - Market validated and ready for acquisition
Next Update: <p><strong>Scaling Opportunities:</strong></p><ul><li>Upload to the Apple App Store, game is ready to be build for iOS.</li><li>More ingame-ads like 30s ads to respawn.</li><li>New features for better engagement.</li><li>Ingame purchases of skins for example.</li><li>More downloads by placing more ads on google etc.</li><li>Community building within Discord or Social Media.</li></ul>
Activity Indicators
Project Views: 1,042 total views - Active engagement
Revenue Activity: $10 monthly revenue - Active monetization
Content Status: Published and publicly available
Content Freshness Summary
This project information was last updated on July 16, 2026 and represents the current state of the project. The content is very fresh and reflects recent developments. The project shows active engagement with 1,042 total views, indicating ongoing interest and relevance.
Visual Content & Media
Project Screenshots & Interface
The following screenshots showcase the visual design and user interface of Noscope Jump - Game (Huge Upscale Potential):
Screenshot 1: Main Dashboard & Primary Interface
This screenshot displays the main dashboard and primary user interface of the application, showing the overall layout, navigation elements, and core functionality. The interface demonstrates the modern design principles and user experience patterns implemented using Unity,android,C#,Google Ads.
Screenshot 2: Key Features & Functionality
This screenshot displays key features and functionality of the application, demonstrating specific capabilities and user interactions. The interface demonstrates the modern design principles and user experience patterns implemented using Unity,android,C#,Google Ads.
Screenshot 3: User Experience & Navigation
This screenshot displays user experience elements and navigation patterns, showing how users interact with the interface. The interface demonstrates the modern design principles and user experience patterns implemented using Unity,android,C#,Google Ads.
Project Demonstration Videos
The following videos provide visual demonstrations of Noscope Jump - Game (Huge Upscale Potential) in action:
Demo Video 1: Main Functionality Walkthrough
This video demonstrates the main functionality and core features of the application, providing a comprehensive overview of how the system works. The video showcases the mobile application's technical implementation using Unity,android,C#,Google Ads and user interface design, providing viewers with a clear understanding of the project's capabilities and value proposition.
Video URL: https://www.youtube.com/shorts/U-N5_fC_IyE
Visual Content Summary
This project includes 3 screenshots and 1 demonstration video, providing comprehensive visual documentation of the mobile application. The media content demonstrates the project's technical implementation using Unity,android,C#,Google Ads and user interface design, showcasing both the visual appeal and functional capabilities of the solution.
Technical Specifications & Architecture
Technology Stack & Implementation
Primary Technologies: Unity,android,C#,Google Ads
Technology Count: 4 different technologies integrated
Implementation Complexity: Medium - Moderate integration effort with multi-skill development
Technology Analysis
System Architecture & Design
Architecture Type: Mobile Application
Architecture Pattern: Mobile-First Architecture with responsive design principles
Scalability & Performance
Revenue Performance: $10 monthly revenue - Sustainable business model
Scalability Level: Standard - Scalable architecture ready for growth
Security & Compliance
Security Level: Production-grade security with revenue validation
Security Technologies: Modern security practices and secure coding standards
Data Protection: Revenue-generating application with user data protection and privacy compliance
Integration & API Capabilities
API Technologies: Modern API development with standard RESTful practices
Integration Readiness: Production-ready for business integration and enterprise deployment
Development Environment & Deployment
Development Commitment: Under 5 hours/week - Side project development
Deployment Status: Production-ready for immediate deployment
Next Development Phase: <p><strong>Scaling Opportunities:</strong></p><ul><li>Upload to the Apple App Store, game is ready to be build for iOS.</li><li>More ingame-ads like 30s ads to respawn.</li><li>New features for better engagement.</li><li>Ingame purchases of skins for example.</li><li>More downloads by placing more ads on google etc.</li><li>Community building within Discord or Social Media.</li></ul>
Technical Summary
This mobile project demonstrates advanced technical implementation using Unity,android,C#,Google Ads with sustainable revenue generation of $10 monthly and production-ready deployment. The technical foundation supports immediate business integration with modern security practices and scalable architecture.
Common Questions & Use Cases
How to Build a mobile Project Like This
Technology Stack Required: Unity,android,C#,Google Ads
Development Approach: Develop using mobile-first design principles with cross-platform compatibility. Implement touch-friendly interfaces and offline functionality.
Step-by-Step Development Guide
- Planning Phase: Define requirements, user stories, and technical architecture
- Technology Setup: Configure Unity,android,C#,Google Ads development environment
- Core Development: Implement main functionality and user interface
- Testing & Optimization: Test performance, security, and user experience
- Deployment: Deploy to production with monitoring and analytics
- Monetization: Implement revenue streams and business model
Best Practices for mobile Development
Technology-Specific Best Practices
General Development Best Practices
- Code Quality: Write clean, maintainable code with proper documentation
- Security: Implement authentication, authorization, and data protection
- Performance: Optimize for speed, scalability, and resource efficiency
- User Experience: Focus on intuitive design and responsive interfaces
- Testing: Implement comprehensive testing strategies
- Deployment: Use CI/CD pipelines and monitoring systems
Use Cases & Practical Applications
Target Audience & Use Cases
Business Use Cases: This project is ideal for businesses looking to generate revenue through proven monetization strategies. Perfect for entrepreneurs, startups, or established companies seeking mobile solutions.
Comparison & Competitive Analysis
Why Unity,android,C#,Google Ads?
This project uses Unity,android,C#,Google Ads because:
- Technology Synergy: The combination of Unity,android,C#,Google Ads creates a powerful, integrated solution
- Community Support: Large, active communities for ongoing development and support
- Future-Proof: Modern technologies with long-term viability and updates
Competitive Advantages
- Proven Revenue: $10 monthly revenue demonstrates market validation
- Modern Tech Stack: Unity,android,C#,Google Ads provides competitive technical advantages
- Ready for Market: Production-ready solution with immediate deployment potential
Learning Resources & Next Steps
Learn Unity,android,C#,Google Ads
To understand and work with this project, consider learning:
- Unity: Official documentation and community learning resources
- android: Official documentation and community learning resources
- C#: Official documentation and community learning resources
- Google Ads: Official documentation and community learning resources
Project Details
Project Type: Mobile
Listing Type: Sell
Technology Stack: Unity,android,C#,Google Ads
What's Included
source_code,data,design
Reason for Selling
<p>The reason for the sale is because I've got randomly banned from Google Play due to "Repeated Violations". I've contacted Google and they said that I get associated with other accounts that have been banned before but I don't know anything about them. I wrote an appeal but it seems like there is no way for getting unbanned.</p><p><br></p><p>That's actually a common issue within Google Play as you can see in this Reddit post: <a href="https://www.reddit.com/r/androiddev/comments/9mpyyi/google_play_developer_account_terminated_due_to/" target="_blank" style="color: rgb(0, 88, 255);">Google Play Developer account terminated due to violations by associated account loop : r/androiddev (reddit.com)</a> You can also do your own research if you don't believe me.</p>
Technical Architecture
Technology Stack & Architecture
This mobile project is built using a modern technology stack consisting of Unity,android,C#,Google Ads. The architecture leverages these technologies to create a production-ready solution that can handle real-world usage scenarios.
Architecture Type: Mobile - This indicates the project follows mobile-first design principles with responsive interfaces.
Technical Complexity: Multi-technology stack requiring integration expertise
Business Context & Market Position
Business Model & Revenue Potential
This project represents a mobile business opportunity with established market presence. The project currently generates $10 in monthly revenue, demonstrating proven market demand and monetization potential.
Acquisition Opportunity: <p>The reason for the sale is because I've got randomly banned from Google Play due to "Repeated Violations". I've contacted Google and they said that I get associated with other accounts that have been banned before but I don't know anything about them. I wrote an appeal but it seems like there is no way for getting unbanned.</p><p><br></p><p>That's actually a common issue within Google Play as you can see in this Reddit post: <a href="https://www.reddit.com/r/androiddev/comments/9mpyyi/google_play_developer_account_terminated_due_to/" target="_blank" style="color: rgb(0, 88, 255);">Google Play Developer account terminated due to violations by associated account loop : r/androiddev (reddit.com)</a> You can also do your own research if you don't believe me.</p> This presents an excellent opportunity for acquisition by someone looking to continue development or integrate the technology into their existing business.
Development Context & Timeline
Project Development Timeline
This project was created on May 4, 2024 and last updated on July 16, 2026. The project has been in development for approximately 26.8 months, representing 804.93096160292 days of development time.
Development Commitment: The project requires Under 5 hours/week of development time, indicating a side project level commitment.
Technical Implementation Effort
Implementation Complexity: Medium - The project uses 4 different technologies (Unity,android,C#,Google Ads), requiring moderate integration effort and multi-skill development.
Next Development Phase: <p><strong>Scaling Opportunities:</strong></p><ul><li>Upload to the Apple App Store, game is ready to be build for iOS.</li><li>More ingame-ads like 30s ads to respawn.</li><li>New features for better engagement.</li><li>Ingame purchases of skins for example.</li><li>More downloads by placing more ads on google etc.</li><li>Community building within Discord or Social Media.</li></ul>
Market Readiness & Maturity
Production Readiness: This project is market-ready and has been validated through real user engagement. The codebase is stable and ready for immediate deployment or further development.
Competitive Analysis & Market Position
Market Differentiation
Technology Advantage: This project leverages Unity,android,C#,Google Ads to create a unique solution in the mobile space. The technology stack provides cutting-edge technical implementation that sets it apart from traditional solutions.
Market Opportunity Assessment
Revenue Validation: The project's $10 monthly revenue demonstrates proven monetization potential and market willingness to pay for this type of solution. This revenue performance positions it competitively against similar offerings in the market.
Competitive Advantages
- Proven Market Success: Established user base and revenue stream provide immediate competitive advantage
- Technical Maturity: Production-ready codebase with real-world testing and optimization
- Market Validation: User engagement and revenue data prove market demand
- Modern Technology Stack: Unity,android,C#,Google Ads provides scalability, maintainability, and future-proofing
Pricing Information
Offer Price: $150 USD
Project Metrics
Average Monthly Revenue: $10
About the Creator
Developer: User ID 88842
Key Features
- Built with modern technologies: Unity,android,C#,Google Ads
- Generates $10 in monthly revenue
- Ready for immediate acquisition
Frequently Asked Questions
What is this project about?
Noscope Jump - Game (Huge Upscale Potential) is a mobile project that Noscope Jump is a hilarious parody game that puts a humorous twist on the classic jumping game format.Key HighlightsFull Unity game source code, assets and ad-assets included.100 Downloads after only&....
How much does this project cost?
This project is listed for sale at $minimum USD. There's also an offer price of $150 USD. The price reflects the project's current revenue, user base, and market value.
What's included when I buy this project?
source_code,data,design You'll receive everything needed to run and maintain the project.
Why is the owner selling this project?
<p>The reason for the sale is because I've got randomly banned from Google Play due to "Repeated Violations". I've contacted Google and they said that I get associated with other accounts that have been banned before but I don't know anything about them. I wrote an appeal but it seems like there is no way for getting unbanned.</p><p><br></p><p>That's actually a common issue within Google Play as you can see in this Reddit post: <a href="https://www.reddit.com/r/androiddev/comments/9mpyyi/google_play_developer_account_terminated_due_to/" target="_blank" style="color: rgb(0, 88, 255);">Google Play Developer account terminated due to violations by associated account loop : r/androiddev (reddit.com)</a> You can also do your own research if you don't believe me.</p> This is a common reason for selling successful side projects.
What technologies does this project use?
This project is built with Unity,android,C#,Google Ads. These technologies were chosen for their suitability to the project's requirements and the developer's expertise.
What are the project's current metrics?
It generates $10 in monthly revenue. These metrics indicate the project's current performance and potential.
How do I contact the project owner?
You can contact the project owner through SideProjectors' messaging system. Click the "Contact" button on the project page to start a conversation about this project.
Is this project still actively maintained?
Since this project is for sale, the current owner may be looking to transfer maintenance responsibilities to the buyer.